1 交互作用图 · 平行=无交互,不平行=有交互 Interaction Plot · Parallel = No Interaction, Non-Parallel = Interaction
—2 总变异劈成四块,各自的 F Total Variation Split Into Four, Each With Its Own F
SSA、SSB 是两个主效应,SSAB 是交互,SSE 是残差噪声。每块除以自由度成 MS,再各自比 MSE 得 F。 SSA and SSB are the two main effects, SSAB the interaction, SSE the residual noise. Divide each by its df to get MS, then each ÷ MSE gives its F.
3 动手算一遍 · 2×2 设计,每格 3 次重复 Work It Out · A 2×2 Design With 3 Replicates per Cell
数据(N = 12,四格观测):Data (N = 12, four cells):
A2B1: 15,16,17 (x̄=16) · A2B2: 23,24,25 (x̄=24)
行均值row means: A1=12, A2=20 · 列均值col means: B1=13, B2=19 · 总均值grand=16
SSB = a·n·Σ(B̄−x̿)² = 2·3·(3²+3²) = 108 (df=1)
SSAB = n·Σ(cell−Ā−B̄+x̿)² = 3·(1²·4) = 12 (df=1)
SSE = Σ(y−cell)² = 4格×(1+0+1) = 8 (df=ab(n−1)=8) → MSE=1
SST = 192+108+12+8 = 320 ✓
FA=192/1=192, FB=108/1=108, FAB=12/1=12 vs F0.05,1,8=5.32
三者都越过 5.32:两个主效应显著,交互也显著 —— A 的效应确实随 B 变(A2 在 B2 下的跃升比 B1 下更大:8 vs 4)。此时不能只报主效应,必须报「A×B 组合」。 All three exceed 5.32: both main effects are significant and so is the interaction — A's effect really does change with B (A2's jump under B2 is bigger than under B1: 8 vs 4). Report the "A×B combination," not the main effects alone.
4 固定效应 vs 随机效应,与 ICC Fixed vs Random Effects, and the ICC
例e.g.: MSbetween=50, MSwithin=5, n=4 → σ²between=(50−5)/4=11.25
ICC = 11.25/(11.25+5) = 0.69 → 69% 的变异来自「组别」,同组观测高度相似69% of variance is between-group; observations in a group are highly similar
ICC 把随机效应的方差分量翻译成一句人话:「同一组里的两个观测有多像」。ICC 高 → 分组信息很重(如同一操作员测出来的值扎堆);这也正是量具 R&R 里 %研究变异的同一套方差分解逻辑。 The ICC translates the random-effects variance components into one plain sentence: "how alike are two observations in the same group." High ICC → grouping matters a lot (e.g., readings from one operator cluster together); this is the very same variance-decomposition logic used in gauge R&R's %study variation.